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Screws,Bolts&Nuts

Another material project, I wanted to do a more traditional workflow again. Highpoly simulation and tiling done in Houdini, details, and textures were done in Substance Designer. The project was quite fun working with Houdini, I'm probably going to do more of them in the future.

Close Up

Close Up

Material variation 01

Material variation 01

Material variation 01

Material variation 01